Mark each meld concealed or revealed, then pick which tile you actually went out on — that determines Edge Wait, Closed Wait, or Single Tile Wait automatically. Most wins are a two-sided wait, which gets no bonus.
Context
Other going-out bonuses
Only one of these can apply to a given win. Self-draw: you drew the final tile in the wall yourself. Off discard: the wall was already empty, and you claimed the very last discard of the game.
All 3 other copies of your winning tile's rank are already visible — in hands, melds, or discards — before you win on the 4th and final one.
Bonus tiles collected (flowers + seasons)
Holding 7 of the 8 bonus tiles is an immediate win at 3 faan; holding all 8 is an immediate win at 8 faan — regardless of your hand tiles. This is separate from the per-hand flower bonuses below.
Flowers & seasons (per-hand bonus)
Result
Select 14 tiles to see the analysis.
🎴 By Discard
✋ Self-Draw
Scores
Record a Win
🎴 By Discard
✋ Self-Draw
Quick Actions
Scores
Record a Win
East Round
South Round
West Round
North Round
Normal East Hand
Opening Goulash Hand
Melds (Pungs / Kongs)
Additional Points
Doublers (Faan)
Scores
Record a Win
Half (500)
Limit (1000)
Mid (1500)
Double (2000)
Fishing Players
Select any player who was one tile away. They collect from the other two non-winning players.
Scores
🎲 Seat Randomizer
Randomly picks who chooses their seat first, then the order the other three follow around the table. Independent of the scorer below.
Please enter all 4 names.
Once you're seated, throw the dice to decide who starts as East.